To select the elf, move the glove over him and the hand quickly holds a magnifying glass. A Mickey Mouse-style glove serves as your pointing cursor which is moved with the L-analog pad. » After the introduction, the playfield appears with a base spinning slowly on the lower-left corner of the screen and your first elf gleefully bopping in place on the lower platform a few steps away from the base. A group of elves with a flower stuck to their pointy green caps serve as the grunts in the mission where they gather mana. In the next scene, a practice battle ensues where Gammel teaches the ways of Grimoire troop movement. » The First Day scenario begins with Gammel lecturing to Lillet from a book while she follows along from her opened grimoire. You may select three levels of difficulty for every mission - Sweet, Easy and Normal. The music on the Diary screen is strangely reminiscent of Harry Potter movie music. » After saving, a DIARY screen appears where you may revisit the Prologue of the game, the Night Before, or continue onwards to the First Day at Silver Star Tower. Each 8M memory card can hold 4 data save slots for Grimoire. Afterwards, you'll be prompted to save your progress to memory card. After their conversation, a sequence entitled "The Night Before" plays where Lillet is in her pajamas and talking to Gafu when they're eventually joined by Margarita. A green frog with yellow blinking eyes may be seen sitting on top of her head. » Afterwards, Lillet meets Margarita Frozen who wears a brown corseted dress and a matching bonnet. When Lillet sees him, she thinks he's adorable but he scoffs at such an assignation. After their conversation is over, a little munchkin named Gafu appears holding an upside down straw broom. Both figures also blink as they stand there talking. They're actually rendered models and they breathe realistically in that their bodies slowly and almost imperceptibly undulate with each breath drawn. » If you stare at either Lillet or Gammel, you'll notice that they're not static character drawings. If you check out the background while the two are talking, you'll see neon-outlines of a goose and a unicorn move from right to left. Lillet is a new student at the Magic Academy and she shows her enthusiasm for the curriculum. The head wizard Gammel Drask appears and he welcomes Lillet who's holding a red tome and wearing a purple/black "witch" costume. The camera slowly moves up the tower and the voice acting ends. » The voice of Lillet provides the introduction to the game and she talks about Grimoires and her first visit to Silver Star Tower where she flies in on a blue dragon. ![]() An image of the school is shown as the camera slowly pans away followed by a quick shot on the front of the Silver Star Tower that serves as the Magic School. After that, the characters appear in sequence as follows with English names on top and Japanese names below:Īfter the character introductions, the shadow of a dragon flies over an expanse of treetops and a stone gargoyle may be seen perched on a ledge against a backdrop of clouds. A mass of sparkling blue fairies rise in the backdrop. Scene change again to a thick forest with a mountainous backdrop with parallax scrolling in full effect. The camera pans out to take in a forest scene with light steaming in from the background while a blue tinged fairy flits across. » In the intro to the game, two drops of water join together and move across a leaf and drip off while a light streams in from the right. » Press START and you'll be able to choose "NEW GAME" and "LOAD GAME." » Vanillaware developed the game for Nippon Ichi Software.
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